AI Insights · Timothy · January 2024
Top 5 Puzzle and Riddle Games on iOS in Belarus: Q4 2023 Performance
Explore the performance trends of the top 5 puzzle and riddle games on iOS in Belarus for Q4 2023. Discover insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 puzzle and riddle games on the iOS platform in Belarus showcased diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Cross Logic Puzzle Game from Hitapps Inc saw a significant surge in weekly downloads, peaking at 3.2K in early November. However, this number gradually declined to around 219 by the end of December. The game’s weekly active users mirrored this trend, reaching a high of approximately 5.6K mid-November before tapering off to 950 in the last week of December. Revenue saw modest fluctuations, with a peak of $7 in late November.
Brain Test: Tricky Puzzles by UNICO STUDIO experienced varied weekly downloads, reaching a high of 1.6K in late October and then settling to around 521 by the end of December. Active users peaked at 3.2K in late October, with a subsequent decline to 1.5K at year-end. Revenue for this game was sporadic, reaching up to $15 in certain weeks.
Fill Up Fridge from M Studio saw a dramatic spike in weekly downloads, peaking at 5.3K in early December before decreasing to 289 by the end of the month. Active users followed a similar pattern, peaking at 5.5K in mid-December and dropping to 2.2K by the end of the quarter. Revenue was minimal but saw a peak of $8 in mid-December.
Impossible Date 2: Fun Riddle by Pofuduk Games had a steady performance in terms of weekly downloads, with numbers fluctuating between 114 and 603 throughout the quarter. Active users peaked at 652 in early December, before declining to 410 in the final week. This game did not generate any notable revenue during this period.
DOP 5: Delete One Part from SayGames LTD showed consistent weekly downloads, peaking at 440 in early October and then stabilizing around 131 by the end of December. Weekly active users peaked at 791 in mid-October and ended the quarter at around 410. No revenue was recorded for this game during the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.